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381. Repair bots - can not repair thier parent ship? - in Player Features and Ideas Discussion [original thread]
The insta-recall thing needs to be fixed first. But with that out the way I don't realy see any imbalance at all.
- by William Hamilton - at 2007.05.29 19:47:00
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382. Oh TomB :( - in Test Server Feedback [original thread]
^Yeah, that sounds like an effective solution. Very naturalistic! I like it....
- by William Hamilton - at 2007.05.29 07:47:00
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383. /me wants Heavy Assault Citadel Torpedos - in Ships and Modules [original thread]
Citadel Cruise sounds so wimpy though. Call them Sanctuary Missiles
- by William Hamilton - at 2007.05.29 05:06:00
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384. Almost perfect for me - in EVE General Discussion [original thread]
Exactly what others have said. I'd recommend staying in empire to start. And definitley join a corp if you want to go into 0.0. Strength in numbers is important!
- by William Hamilton - at 2007.05.29 03:51:00
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385. Tutorial updates - in Test Server Feedback [original thread]
^That sounds very good, though I'd gesture that protection should also mention shield & armour hardeners and resistances. At the end it should say something like "There are other modules that have a varying array of defensive properties, though t...
- by William Hamilton - at 2007.05.28 23:06:00
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386. Starbase Warfare - Testing Feedback - in Test Server Feedback [original thread]
^ell, that's problem with titans, not star bases. I think they said they were killing the remote DD anyways.
- by William Hamilton - at 2007.05.28 23:02:00
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387. Valandrils Action: "Say no to walking in stations" - in Player Features and Ideas Discussion [original thread]
Originally by: MotherMoon um the world of darkness team is working on the walking because it's going to be used mainly for the world of darkness game. so it's going to made anyways, they are putting an EvE skin on it. what's the big dea...
- by William Hamilton - at 2007.05.28 22:41:00
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388. NPC nerfing in 0.0 space? - in EVE General Discussion [original thread]
I can make 15m / hour in a drake. A drake with it's sodding awful damage that takes so long to kill stuff that by the time I kill the third BS in a triple BS spawn the first BS has re spawned!
- by William Hamilton - at 2007.05.28 19:04:00
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389. To the highsec pirates that killed 2 accounts... - in EVE General Discussion [original thread]
Originally by: Darth Vaders Edited by: Darth Vaders on 28/05/2007 12:13:11 But apart from that i have to say there are some real bastards in low sec . [...] I hope he had fun... Actually, for all he knew you could have some...
- by William Hamilton - at 2007.05.28 18:35:00
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390. Starbase Warfare - Testing Feedback - in Test Server Feedback [original thread]
^Nope, automated defence AI is actually being improved.
- by William Hamilton - at 2007.05.28 05:30:00
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391. Nerf bat swinging over time, first cloak, then NOS :) - in EVE General Discussion [original thread]
Make NOS suck heat in addition to energy
- by William Hamilton - at 2007.05.28 05:13:00
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392. dampeners arent overpowered or are -- discussion - in Ships and Modules [original thread]
ECCM / Sensor backups do have advantages other than countering ECM. They mkae you harder to probe out.
- by William Hamilton - at 2007.05.27 19:17:00
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393. To devs: Cloaks detectable by probes? please confirm - in Test Server Feedback [original thread]
Finding cloaked ships should be like finding exploration sites. Hard, but possible given enough effort.
- by William Hamilton - at 2007.05.27 19:05:00
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394. To devs: Cloaks detectable by probes? please confirm - in Test Server Feedback [original thread]
I personally want probes to detect cloaked ships, but not with a high probability of success. Cloaked ships shouldn't show up on any random scan, so you can't just drop a probe on system entry to check for cloakers. It should be such that you can...
- by William Hamilton - at 2007.05.27 07:58:00
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395. Starbase Warfare 2.0 - Feedback thread - in Test Server Feedback [original thread]
Adding a special sovereignty pos or structure would over complicate things, it's better to elegantly use the new sovereignty system Sov 1 and if the enemy makes more towers they can take the system. - So pos spam still works here, that's okay, b...
- by William Hamilton - at 2007.05.27 06:34:00
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396. More Exploration sites - in Test Server Feedback [original thread]
Originally by: Commander BlackJack There are only two types of signals in our region (Unknown -> Complex - Gravimetric -> Hidden belt) Gief ladar, radar, magnetometric pls. IIRC, Ladar signals only show up in 8 special regions ...
- by William Hamilton - at 2007.05.27 06:20:00
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397. New Strategic weapons - in Test Server Feedback [original thread]
I'm a covops guy, i'm also scared by the detection. If the detection rate is nice and low, like scanning out people in deadspace or better, then i'm okay with it.
- by William Hamilton - at 2007.05.27 06:09:00
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398. Heat - in Test Server Feedback [original thread]
What I taught heat would be, and think it should be, was very similar to what Di Jiensai posted, with one small difference. There wouldn't be a % chance of module damage above a certain point. Instead modules would take damage when they tried to ...
- by William Hamilton - at 2007.05.26 22:51:00
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399. Eve Online and Darwinism: made for each other - in Crime and Punishment [original thread]
Edited by: William Hamilton on 26/05/2007 08:27:47 Fitting carrier with a medium armour rep.... for shame....
- by William Hamilton - at 2007.05.26 08:29:00
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400. New Strategic weapons - in Test Server Feedback [original thread]
Was that 20m per bomb, or 20m for a batch of 100. The former sounds excessive, and i've heard both of there strown around....
- by William Hamilton - at 2007.05.26 07:38:00
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